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Channel: Answers for "Set the material the same as another GameObject"
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Answer by kikoncuo

renderer.material = transform.parent.renderer.material; This line of code provided by [robertbu][1] as a commentary does exactly what I wanted without dealing with getcomponentinparent stuff. [1]:...

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Answer by robertbu

If you format your code fragments as code (i.e. use the 101/010 button, the <> will not disappear. It is unclear if the material you want is the one on the parent object. If so, you don't really...

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Answer by kikoncuo

renderer.material = transform.parent.renderer.material; This line of code provided by [robertbu][1] as a commentary does exactly what I wanted without dealing with getcomponentinparent stuff. [1]:...

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Answer by robertbu

If you format your code fragments as code (i.e. use the 101/010 button, the <> will not disappear. It is unclear if the material you want is the one on the parent object. If so, you don't really...

View Article
Browsing index pages (4 articles)


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